Nobody had made Rose from Titanic in 3D… so I did.
Sculpted entirely in ZBrush, textured with Mari and Substance Painter, embroidered using Adobe Illustrator + Substance Sampler, and rendered in Maya Arnold.
Hair was done using XGen, and the UVs were cleaned up in RizomUV. I also used a TexturingXYZ 3D scan for the skin base.
No AI, no shortcuts—just passion, patience, and a lot of crashing 😅
I learned so much through this process—especially thanks to feedback from the 3D art communities on reddit.
Would love to know what you think! ❤️
Zbrush WIP